Game Development Make your game, not an engine Published May 22, 2025 Typingvania Devlog 6 Published May 8, 2025 Typingvania Devlog 5 Published April 13, 2025 Typingvania Devlog 4 — A new engine Published March 11, 2025 Hayaku devlog 1 Published August 7, 2024 Typingvania Devlog 3 Published June 30, 2024 The history of Hayaku (so far) Published June 22, 2024 Typingvania Devlog 2 Published March 17, 2024 Godot quickstart Published February 14, 2024 Typingvania Devlog 1 Published February 10, 2024 Hayaku tap/slide control Published August 7, 2018